//==============================================================================
// Physician_anim.txt
//==============================================================================

//==============================================================================
define ballglow
{
	SetSelector
	{
		TechLogic none/Sun Ray
		set hotspot
		{
			version
			{
				Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle Special E Petesuchos Ball Glow
			}
		}
	}
}

//==============================================================================
Define sling
{
	SetSelector none
	{
		set hotspot
		{
			version
			{
				Visual Attachments A Sling
				connect hotspot ballglow Hotspot
			}
		}
	}
}

//==============================================================================
Define rod
{
	SetSelector
	{
		Techlogic none/Temple of Healing
		set hotspot
		{
			version
			{
				Visualnone bimmy
			}
		}
		set hotspot
		{
			version
			{
				Visual scenario g circe staff
				//	connect FIRE ballglow Hotspot
			}
		}
	}
}

//==============================================================================
define sunlight
{
	SetSelector
	{
		Techlogic none/Temple of Healing
		set hotspot
		{
			version
			{
				Visualnone bimmy
			}
		}
		set hotspot
		{
			version
			{
				Visualparticle Special E Petesuchos Sun Light
			}
		}
	}
}

//==============================================================================
define Head
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Physician Head
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		set hotspot
		{
			//			version
			//			{
			//				Visual Hero G Physician_idleA
			//				Connect TOPOFHEAD head hotspot
			//				connect RightHand Sling Hotspot
			//			}
			version
			{
				Visual Archer E Slinger_Headless-IdleA
				ReplaceTexture Archer E Slinger Standard/hero g physician
				Connect TopOfHead Head hotspot
				connect RightHand Sling Hotspot
				connect LeftHand Rod Hotspot
			}
			//			version
			//			{
			//				Visual Hero G Physician_idleA
			//				Connect TOPOFHEAD head hotspot
			//				connect RightHand Sling Hotspot
			//			}
			//			version
			//			{
			//				Visual Hero G Physician_idleA
			//				Connect TOPOFHEAD head hotspot
			//				connect RightHand Sling Hotspot
			//			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Physician_FlailA
				Connect TOPOFHEAD head hotspot
				connect RightHand Sling Hotspot
				connect LeftHand Rod Hotspot
			}
			version
			{
				Visual Archer E Slinger_Headless-flailA
				ReplaceTexture Archer E Slinger Standard/hero g physician
				Connect TopOfHead Head hotspot
				connect RightHand Sling Hotspot
				connect LeftHand Rod Hotspot
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Physician_boredA
				Connect TOPOFHEAD head hotspot
				connect RightHand Sling Hotspot
				connect LeftHand Rod Hotspot
			}
			version
			{
				Visual Archer E Slinger_Headless-BoredA
				ReplaceTexture Archer E Slinger Standard/hero g physician
				Connect TopOfHead Head hotspot
				connect RightHand Sling Hotspot
				connect LeftHand Rod Hotspot
			}
		}
	}
}

//==============================================================================
anim RangedAttack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Archer E Slinger_Headless-AttackA
				ReplaceTexture Archer E Slinger Standard/hero g physician
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag Attack 0.40 true
				tag GenericSound 0.40 true
				tag SpecificSoundSet 0.50 false Arrow checkVisible 
				//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Sling Hotspot
				connect LeftHand Rod Hotspot
			}
		}
	}
}

//==============================================================================
anim death
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Physician_deathA
				Connect TOPOFHEAD head hotspot
				connect RightHand Sling Hotspot
				connect LeftHand Rod Hotspot
			}
			version
			{
				Visual Archer E Slinger_Headless-DeathA
				ReplaceTexture Archer E Slinger Standard/hero g physician
				Connect TopOfHead Head hotspot
				connect RightHand Sling Hotspot
				connect LeftHand Rod Hotspot
			}
			version
			{
				Visual Archer E Slinger_Headless-DeathB
				ReplaceTexture Archer E Slinger Standard/hero g physician
				Connect TopOfHead Head hotspot
				connect RightHand Sling Hotspot
				connect LeftHand Rod Hotspot
			}
		}
	}
}

//==============================================================================
anim walk
{
	SetSelector
	{
		set hotspot
		{
			//			version
			//			{
			//				Visual Hero G Physician_walkA
			////-- auto generated by the bang animation tool
			////-- do not hand edit these values
			//				tag FootstepLeft 0.75 true	
			//				tag FootstepRight 0.30 true	
			////-- end auto generated section
			//				Connect TOPOFHEAD head hotspot
			//				connect RightHand Sling Hotspot
			//			}
			version
			{
				Visual Archer E Slinger_Headless-walkA
				ReplaceTexture Archer E Slinger Standard/hero g physician
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag FootstepLeft 0.75 true
				tag FootstepRight 0.25 true
				//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Sling Hotspot
				connect LeftHand Rod Hotspot
			}
			version
			{
				Visual Archer E Slinger_Headless-walkB
				ReplaceTexture Archer E Slinger Standard/hero g physician
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag FootstepLeft 0.75 true
				tag FootstepRight 0.25 true
				//-- end auto generated section
				Connect TopOfHead Head hotspot
				connect RightHand Sling Hotspot
				connect LeftHand Rod Hotspot
			}
			//			version
			//			{
			//				Visual Hero G Physician_walkA
			////-- auto generated by the bang animation tool
			////-- do not hand edit these values
			//				tag FootstepLeft 0.75 true	
			//				tag FootstepRight 0.30 true	
			////-- end auto generated section
			//				Connect TOPOFHEAD head hotspot
			//				connect RightHand Sling Hotspot
			//			}
		}
	}
}

//==============================================================================
anim heal
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Physician_healA
				length 3.5
				//-- auto generated by the bang animation tool
				//-- do not hand edit these values
				tag SpecificSoundSet 0.00 false Heal checkVisible 
				//-- end auto generated section
				Connect TOPOFHEAD head hotspot
				connect RightHand Sling Hotspot
				connect LeftHand Rod Hotspot
				connect TARGETPOINT sunlight Hotspot
			}
		}
	}
}
